How to Redeem
- 1
Run Mine a Planet in Roblox.
- 2
Click the cog button in the top-right part of the screen.
- 3
Type a code into the Enter code box.
- 4
Press Redeem to get rewards.
ROBLOX CODES
5 displayable working codes in July 2026
source-listed · not tested by ObbyList
Mine a Planet is a Roblox incremental simulation built around a laser mining fleet and a giant voxel world. The official description says the fleet breaks apart the planet, gathers ore, and earns cash while the player improves the operation. It also names three upgrade areas: speed, cargo, and mining power. Those details make the central loop clear without guessing at hidden formulas. Players can mine, improve the fleet, pursue rarer resources, and eventually evolve the current world. Public sources also describe a jetpack and rare drone pulls, but they do not provide a complete official table of prices, multipliers, or odds for every stage.
Last checked July 19, 2026
Run Mine a Planet in Roblox.
Click the cog button in the top-right part of the screen.
Type a code into the Enter code box.
Press Redeem to get rewards.
ObbyList checked these sources but has not tested the codes in game.
The official game description separates fleet improvement into speed, cargo, and mining power. That is useful because each label points to a different part of the mining loop: movement, carrying capacity, or the force used to break the planet. The collected sources confirm that the player controls a laser fleet, but they do not publish a complete official cost curve or a universal best order. A source-bound page therefore should explain the three visible upgrade areas without inventing exact returns. The important confirmed point is that upgrading the fleet is part of progressing toward faster mining and larger resource totals.
Ore progression is part of the official description. It says material breaks away in tiers and names Azurite and Aurum as examples. Other current sources describe the goal as digging toward a planet's core for resources and rare pulls. Together, those statements support a clear picture of deeper mining and changing material tiers, but they do not support a full ore-value chart. Exact sale prices, layer depths, and drop rates should stay out of the page until a source records them. What can be stated safely is that the mining process exposes different resources and that reaching deeper parts of the current world is tied to progression.
Planet evolution is another mechanic stated directly by the creator. The official description connects cinematic evolution upgrades with rarer ore and bigger worlds. Beebom also describes valuable resources and stronger mining units appearing as the player digs deeper, while Dexerto notes that reaching the core is not the end of progression. These sources support a transition from one completed mining stage into a larger one. They do not establish the exact evolution price, the number of worlds, or a fixed list of unlock requirements. Keeping those limits visible prevents a beta update from turning an unsupported progression table into apparent fact.
The creator describes free unlimited rolls, a Luck boost, and extremely rare fleet pulls. PCGamesN separately reports a one-in-25-trillion rarity example. That large figure shows how far the rarity system can extend, but it is not a complete probability table for every available unit. The evidence also does not explain whether all odds remain unchanged across beta updates. A careful summary can therefore say that rolls and Luck are part of fleet progression and that at least one reported rarity is exceptionally low. It should not turn that single example into exact odds for unrelated units or promise a particular pull result.
Pro Game Guides reports that Alien Balls are used to catch Pet Aliens and that those companions can be placed in Pet Zones for a cash boost. The same source says Alien Treats are used to grow a companion and its boost percentage. This is a separate progression layer from the basic mining upgrades. The collected evidence supports the purpose of the ball, the placement area, the cash-boost role, and the use of treats. It does not provide a complete companion roster, every growth value, or one confirmed best choice, so those details should remain unclaimed until stronger evidence is collected.
Mine a Planet is presented as an idle tycoon, and the official description says the mining swarm operates around the clock. Destructoid likewise describes automatic mining of rare ore, while Beebom notes that expanding the fleet and improving equipment takes time. Those facts explain why the page can call the experience incremental and automation-focused. They do not prove a precise offline earning duration, a fixed cash-per-minute rate, or how every server handles time away from the game. The source-safe description is simply that automatic extraction is a core mechanic and that its output supports later fleet and world improvements.